Alright, let’s not get bogged down with hypotheticals and stick on topic. This thread has the potential to go off the rails as OP’s other thread. To summarize thus far:
- Ideas in and of themselves do not have any value.
- It is the execution of the idea that has value, but it also is where 1x to 3x the budget, the sweat, the blood, and the tears go.
- Yes, someone can “steal” your idea, make a game out of it, and have varying degrees of success or failure, but hey also have to invest the resources into it as well.
- Why hasn’t someone made “popular game X but with Y”? Because it costs resources or research suggests it will not turn a profit or the proof of concept proves the idea to be not fun.
- People who don’t value their own time have warped perspectives about how games are made.