Hi,
My apologies if I am posting in the wrong section. I want to code a card game where the player needs to make pairs, triplet or quadruple to earn points. I need some help/guidance for the AI to make it compute the best strategy based on the hand it draws and the cards on the table. to take decisions. If possible to rise difficulty by teaching the AI to count the cards in some manners to predict the player moves / mimic real players.
1- the game has 40 cards 1st round 4 cards are distributed and 3 cards for each player after that
2- points can be earned by making a match: 1point = a pair, 5points = triplet, 6point = quadruple.
I don't Know if this is similar to some existing pattern, the one I found were specific to some pupular card games like black jack.
thanks