Hey guys!
I am not sure how to specify array slice for GatherRed function on Texture2DArray in HLSL.
According to MSDN, "location" is one float value. Is it a 3-component float with 3rd component for array slice?
Thanks!
Hey guys!
I am not sure how to specify array slice for GatherRed function on Texture2DArray in HLSL.
According to MSDN, "location" is one float value. Is it a 3-component float with 3rd component for array slice?
Thanks!