Hi,
I'm learning about creating 2D games with SDL, but I want to learn OpenGL too, because it can give a much higher quality to the graphics, and also SDL supports the use of OpenGL at the same time. I want to keep making 2D games for a while because I feel that I still have a lot to learn about programming itself, so I don't want to jump into 3D this early (I'll learn 3D in school later btw). The game ideas that I'm thinking about at the moment would require a graphics quality like this: " rel="external">
How hard is it to get to this level of OpenGL for a complet beginner, and could you recommend some useful sources (books mostly) that only deal with 2D problems?