Dual wielding for single handed missile weapons?
The game: Caveman v3.0 - a FPSRPG / person sim hybrid - stone age setting.
I recently added dual wielding for single handed weapons.
Just today it occurred to me that the code doesn't check to see if a weapon is a missile weapon.
So at the moment it allows dual wielding of one handed throwing weapons such as throwing rocks, throwing knives, throwing hatchets, javelins, and even atlatls, bolas, slings, and nets.
Should you be able to do this? perhaps with some small random error thrown in to the initial trajectory? or reduced initial velocity? or both? or just for the second one thrown, and only if they are throwing both at once? or only for the smaller weapons? no dual wielding big stuff? dual wielding things like slings, nets, bolas, and atlatls with any hope of accuracy seems a bit far fetched. knives and hatchets, sure, i could see that. maybe even twin javelins. but i'm not so sure about bigger stuff. but then again, I don't know - slings might be doable.