I've been playing some hacking sims recently, mainly Uplink and Hacknet. The idea popped into my head of a hacking game about phone phreaking ( a precursor to computer hacking that involved exploring and exploiting telephone systems in the 1970's and 80's). It would be largely based on exploration and it would have multiplayer so that other players could interact and in some cases sabotage each other. While the concept seems really interesting and fun to me, I can't help but feel that the novelty would wear off and the game would get boring very quickly. I'd like to know what you think and/or what elements could be added to make the game more fun.
Would A Game About Phone Phreaking Work?
To me the biggest hurdle is that:
This game concept is mainly fun to people who expierienced that in the first place. You know, the guys who hear "70's phone hacking" and instantly know what you are talking about. The guys you don't have to write a 2 page introductionary piece for, or repeatetly have to tell "no, its not about mobile phones!", "no, its not about an alternative universe were there were mobile phones in the 70's!".
Now, I guess this group is fairly small:
- These guys are in the older age group now. Of course some of them game... but will your game reach them?
- These things were quite obscure back then. No internet to spread urban legends and half truths in mere seconds around, and interest in tech generally lower. Even the guys that expierienced the 70's probably don't know what you are talking about.
Of course some people like playing "obscure historical settings" BECAUSE they weren't there. Still, I'd say your taget audience is way smaller than the target audience for games about computer hacking. This phenomen has taken the world in storm, and many people got first hand expieirence with their computer being infected with a virus. The tales of computer hackers are the things of legends nowadays.
I personally have never heard about phone hacking. And I was born at the end of the 70's.... didn't had the chance to expierience it myself... but if it was such a huge thing, I would remember having heard about it during my childhood.
Just my 2 cents.