I'm creating an arcade cabinet and custom game for a local arcade. But I'm faced with a unique challenge. The arcade is a pay to enter, free to play setup. meaning people can hog games, since they are no longer spending 25 cents on every play.
So the challenge I'm facing is how to create a fast paced game that a player really enjoys, but also will step away for a few minutes, let someone else play, but still want to come back. of course we could also do multi-player with benefit from players jumping in at any time.
Of course the game has to have obvious play, and have a typically short play cycle.
A couple things to note. We have complete control over technology used in the cabinet, and the game. We are using Unity to develop it.
1 idea we had, was that your character is randomly generated, but you can take photos of things, upload them to the server, and then get a code to enter on the game that will give you a character generated from that image. we can generate algorythms that look at characteristics like average light, hue, color count, and also look at different regions of the photo, so darker on top than on the bottom, etc, and tie attributes to them (at random for the most part) this will get the player to try a character, step away, take a photo of something, take the time to upload it and get a new code. (we can have the server wait a few minutes to reply, as if it is 'thinking')
We control the hardware, so we can add a kinnect, fingerprint scanners, facial recognition, wifi, bluetooth, nfc what ever. (price limited to a certain degree.) :)
any ideas?