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What are these pixels on the edge of a raw file for?

Started by October 26, 2015 05:38 PM
3 comments, last by ankhd 9 years, 3 months ago

I am working on adding a level to an existing game but am having trouble figuring out what the pixels(or data) around the edge of the image is for.

Can anyone help? As you can see there is a 1 pixel boarder around the whole image.

The file is a *.raw file. It appears to be 2 channels, 16 bit interleaved. The size is 67x67 pixels. Has anyone seen or had experience with files like these?

RawImage.jpg

Thanks

It's quite possible that the edge pixels encode some sort of data/meta-data around the level. Unfortunately, decoding what exactly would require knowledge of the game itself and how it interprets the data.

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

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what game? Such data can be used for a whole host of things. Have you tried poking around and changing values to see if anything different happens when you load the level?

Old Username: Talroth
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I set them to black and it did not really change anything. In fact I set the whole file to black and it seems to not effect anything.

I also just removed the file, and the program still seemed to work the same.

There blocked tiles so you can't move on them.

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