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Week of Awesome III - The competition Thread

Started by August 10, 2015 04:00 AM
282 comments, last by Orymus3 9 years, 2 months ago
Day 3 almost finished sad.png
We made a video today! you can see it below:

http://www.gamedev.net/blog/2099/entry-2261390-day-3/

http://trydierepeat.com

Week of Awesome III

Hi everyone,

The theme "Death is Useful" has turned out to be harder than we thought and it was a slow start for us.

Although, I have just made my first journal post ever! Come check it out ;)

http://www.gamedev.net/blog/1687/entry-2261391-week-of-awesome-iii-part-one/

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Here's part 3 of my week of awesome experience:

http://www.gamedev.net/blog/2100/entry-2261392-week-of-awesome-iii-part-3-first-build/

So I went to check with my friend who is supposed to have a PC with a nVidia graphics card and apparently he upgraded a while ago to an AMD card. Well... crud. Seems I have to solve it by googling the error.

Day 3 out of the way!

http://www.gamedev.net/blog/1862/entry-2261393-woa-3-day-3/

Okay, I think I may have solved the setUniform bug. What I think was happening was that the ordering of unifoms on nVidia cards is different than on AMD cards. And when I checked by code that gathers the uniforms from the shaders I noticed that the location of the uniforms was retrieved in a rather unreliable way. So hopefully it'll work now.

http://www.mediafire.com/download/h4jh9jr6fjwy768/ADeathADozen_v0.0.3.zip

I also added some extra error reporting code. If the error still happens then it should be easier to figure out what goes wrong.

@riuthamus: That looks very good. Are you going to work on being able to attack next? Or was that already possible?

Attack was gonna be tonight but it seems Byte is pooped! So... we gonna push it to tomorrow. Tomorrow you should see some bloodshed! :)

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Here is my third day blog post:

http://sjs-studio.com/en/blog/2015/08/12/jour-3/

And part #4 of my journal is up. Got mostly GUI stuff done: http://www.gamedev.net/blog/1966/entry-2261394-week-of-awesome-iii-part-4/

Also, I demand more pics in here! :)

[attachment=28623:woa-wip4b.png]

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

Here's yesterdays journal entry, that I forgot to post in here.

http://www.gamedev.net/blog/2103/entry-2261385-enemy-variety-and-spirit-realm/

Radiant Verge is a Turn-Based Tactical RPG where your movement determines which abilities you can use.

music! and horrible music!

http://www.gamedev.net/blog/2090/entry-2261395-day-4-ugly-screeching-teckno-music/

My CVMy money management app: ELFSHMy game about shooting triangles: Lazer of Death

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