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MMO Programming

Started by January 28, 2015 02:15 PM
9 comments, last by JimmyVegas 9 years, 11 months ago

In general, I was always under the impression that MMO creation was a massive task, and consumed much more time than your bog-standard game (whether it be single or multi-player).

I guess that's all down to the fact that you are constantly trying to provide new material for players.

Want to learn how to make your own games for free in Unity 3D?

https://www.youtube.com/channel/UCRMXHQ2rJ9_0CHS7mhL7erg/videos

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