Hello there everybody, i hope you are having a very nice Christmas or had a nice Christmas or any other religious holiday you celebrate.
I had an idea while playing a number of MMO's lately, spiral knights, realm of the mad god and watching game of thrones and it all sparked one rather interesting idea I believe.
My idea is a 8bit or 16 bit MMO/single player RPG that is focused around guilds. In the beginning of the game you will create your house, after that you can choose if you would like to join a guild or form your own. A guild will be named after your house and other people can join your guild and fly your houses banners, wear your colors but wear their own house emblems (im not all too sure on this concept). The leveling process will be single player, getting materials will be single player but the multi-player experiences will be in instance forum.
-GH(Guild Halls)
>>In the single player game there will be major city's that will have GH, when you step inside the doors you will be put into your guilds instance, every one in your guild may step into the same instance (up to 40 or so, if you and your friends are in a big guild you can join a different instance with them)
>> Your guild starts out with a small guild hall, almost like a shack. You can pay gold to have your guild hall upgraded but you will also need the resources it requires that you can obtain through the auction house or single player farming. The guild hall will have profession stations (i.e. smiting, tailoring ect.) and higher level you will get bonuses like 5 percent less resources and it gets larger.
>>You can decorate your guild and have a throne
-Professions and obtaining new equipment
>>You can not get new equipment off of drops from creatures, you can however get gold and treasure off of the humanoid creatures and you can sell the treasure for decent amounts of gold at city's.
>>All armor (except for starting armor) Will be crafted by players and they will have the chance to sell it on the auction house. You can also take the armor off the enemies you kill in Arenas (the dead will not loose the armor)
>>Higher the level of your profession they better armor you can make.
>>Guilds can promote a blacksmith, tailor and other crafting professions to master X(insert profession) and he will get crafting bonuses
-Arenas and guild champion
>>Guilds can select guild champions by the Lord of the guild setting up championships and any one who wishes to be the guild champion will join in the tournament.
>>There will be several arena settings, Guild 30v30(ranked), House vs House (1v1 ranked), Guild Champion (Ranked), and 10 v 10 (This could be random people queuing up or groups queuing up, there is no rank for 10v10)
If you have any criticism about my idea please let me know, and if you would like to help me actually create this game please let me know.
Happy Holidays,
Spencer