It is probably a good idea to think of ways to make mining games even more simplistic. Managing the smallest details for upgrading my chassis in one game was nothing but a crafting misery.
On the other hand there are old games I've seen like Warpath, here's a link: http://www.synthetic-reality.com/warpath32.htm
Mining in Warpath meant you bumped into a planet and sucked the juicy minerals out with a tractor beam. Simplicity at its finest.