I've recently figured out a fantastic volume for composing music for a game. I was watching a youtube video of Splinter Cell Conviction and started writing. I based that song around the sneaky aspects of espionage games and it came out great. Upon finishing, however, I realized that the volume of the song was rather low. However, all of the bass that I wanted and treble was perfect. How does the Industry fix this problem? The song has absolutely no Audio Clipping or distortion, but I'm lost as to raising the volume without sacrificing quality and risking distortion.
My song
http://soundcloud.co...e-night/s-9V1vH
Note: If you right click the song link and open it in a new tab, you can press play on my song and then press play on the Splinter Cell Video and hear my song over the sound effects of the game.
The Inspiration (Splinter Cell Conviction)
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I'm using Reason (unfortunately still 3.0), my mixer volume is actually at 110, but if I raise the level anymore it's going to clip, real hard. Open to suggestions.
***Updated Song***
http://soundcloud.com/reginald-l-seay-jr/cloaked-in-the-night-final-mix/s-8HhMu