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Game-Dynamic Difficulty Adjusment -Help!-

Started by February 10, 2011 01:55 PM
7 comments, last by hannody 13 years, 9 months ago
Dear All,
I would like to get your recommendations regarding some resources (online like journals, forums, books, consortiums, university or industry personnel world-wide etc anything u expect provide info for AI in general/ "Dynamic Difficulty Adjustment for games", or even game gender strategies etc, so far i am aware and use IEEE Explorer, ACM DL and the university library (uni. lib. provides toooo old/historical books), but I still need some more resources which I account on ur help with. so I am running out of scholarly resources. please advise.

Plz NO need for replays saying "Google it" or "use google", I am trying to get sources ppl r using or aware of.
Are you limiting yourself to "scholarly" resources or are you open to real-world, pragmatic stuff as well?

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

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well, I going to need both, real-world, pragmatic stuff is what really matter in the practical and effective sense, scholarly is for referencing my thesis due to the university instruction, but kindly, help me to get what ever u feel is matter and it's good, I'm passionate for any resource that could feed my knowledge, so I am looking to resources that u believe in, i am hungry for info especially real world stuff u mentioned, thank u.


Are you limiting yourself to "scholarly" resources or are you open to real-world, pragmatic stuff as well?
Anything specific you want to know?

Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]

You're writing a thesis... Aren't you supposed to evaluate the relevance and authority of sources on your own?

any good resources for Games Dynamic Difficulty Adjustment for Game Strategies == Applying DDA to affect Game Strategies for FPS, one of particular areas I may research is opponent path finding, the thing is in my uni there are no AI specialist, so far I couldn't find sophisticated sources, that's why I am trying to get some here, it's a part of my research that I really like to do. thanks

well, I going to need both, real-world, pragmatic stuff is what really matter in the practical and effective sense, scholarly is for referencing my thesis due to the university instruction, but kindly, help me to get what ever u feel is matter and it's good, I'm passionate for any resource that could feed my knowledge, so I am looking to resources that u believe in, i am hungry for info especially real world stuff u mentioned, thank u.

[quote name='IADaveMark' timestamp='1297350815' post='4772386']
Are you limiting yourself to "scholarly" resources or are you open to real-world, pragmatic stuff as well?

[/quote]
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well, thesis need to based on facts and advancing knowledge progress, and i am looking for a sophisticated resources to enrich the hypothesis. maybe there is someone who could recommend some info-sources that i am not aware of.


You're writing a thesis... Aren't you supposed to evaluate the relevance and authority of sources on your own?


Search over at AIGameDev.com. He's got quite a collection of papers, interviews, articles, etc.

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

thanks all

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