IDirectPlay8:Connect() and DPN_MSGID_CONNECT_COMPLETE
Hi,
According to the Directplay SDK. When calling IDirectPlay8Client:Connect() with the flags parameter including DPNCONNECT_SYNC. The connection should be handle synchronously and a DPN_MSGID_CONNECT_COMPLETE will not be sent to the client message handler.
FROM THE SDK
============
dwFlags - Flag that describes the connection mode. You can set the following flag.
DPNCONNECT_OKTOQUERYFORADDRESSING
Setting this flag will display a standard Microsoft® DirectPlay® dialog box, which queries the user for more information if not enough information is passed in this method.
*** DPNCONNECT_SYNC ***
Process the connection request synchronously. Setting this flag does not generate a DPN_MSGID_CONNECT_COMPLETE system message.
Oh yes it does! has anyone else found this or am I perhaps doing something wrong?
Not that I mind... I can just ignore the message.
Cheers,
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