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What are latest Researches in RTS Games AI

Started by June 18, 2009 03:53 PM
10 comments, last by CadetUmfer 15 years, 7 months ago
Quote:
Original post by InnocuousFox
I don't know if I would qualify influence maps as being the "latest research", however. It's old news from an algorithm standpoint and has been used in plenty of games.


Oops... I'd thought I'd been responding to one of the other RTS AI threads... Yeah, that's certainly not new...
Quote:
Original post by Emergent
One idea often discussed when RTS AI is brought up is influence maps.


A variation of this is called a Potential Field, and there's a good article about it at AiGameDev.com.
Anthony Umfer

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