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Pathfinding algoritm
Artificial Intelligence
Programming
Started by
GameDev.net
October 13, 1999 10:25 AM
1
comment, last by
GameDev.net
25 years, 1 month ago
ghowland
137
October 13, 1999 03:34 AM
Might want to check out the A* path finding algorithm, lots of info at:
http://www-cs-students.stanford.edu/~amitp/gameprog.html
-Geoff
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Anonymous
October 13, 1999 10:25 AM
I am writing a baldur's gate style rpg(large bitmap not tiled) and finding it difficult to write pathfinding code that will stop the character from walking into an obsticle, and taking the quickest possible path.
Can anybody help me out?
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Myopic Rhino
2,383
October 13, 1999 10:25 AM
Look in our AI section (in the Reference->Programming area) for some articles on pathfinding.
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