AI for Vampire/Zombie FPS Based on Patent I found?
Would love to build a game like that described in this patent! What would be the easiest vampire/zombie games/FPS's to mod? All we would have to do is add voices and some simple AI to the vampires/zombies/NPCs. System and method for creating exalted video games and virtual realities wherein ideas have consequences: http://www.google.com/patents?id=aAuzAAAAEBAJ (Patent application) http://www.google.com/patents?id=aAuzAAAAEBAJ&pg=PA2&source=gbs_selected_pages&cad=1_1 (figures) "A video game method and system for creating games where ideas have consequences, incorporating branching paths that correspond to a player’s choices, wherein paths correspond to decisions founded upon ideals, resulting in exalted games with deeper soul and story, enhanced characters and meanings, and exalted gameplay. The classical hero’s journey may be rendered, as the journey hinges on choices pivoting on classical ideals. Ideas that are rendered in word and deed will have consequences in the gameworld. Historical events such as The American Revolution may be brought to life, as players listen to famous speeches and choose sides. As great works of literature and dramatic art center around characters rendering ideals real, both internally and externally, in word and deed, in love and war, the present invention will afford video games that exalt the classical soul, as well as the great books, classics, and epic films—past, present, and future." Found it at random, gogled it, and it is getting some buzz: http://wordsonplay.wordpress.com/2009/05/28/system-and-method-for-creating-exalted-video-games-and-virtual-realities-wherein-ideas-have-consequences/ http://www.eegra.com/pages/show/title/31_05_2009_Sunday_Sundries___quot_NPC1_becomes_vampire_communist_quot_/ http://forums.somethingawful.com/showthread.php?threadid=3146757 http://progsoc.org/~curious/?p=732 Has anyone done anything like this? What would be the easiest vampire/zombie game or FPS to mod? All we would have to do is add voices to the characters and some simple AI. 1. A method for creating video games and virtual realities wherein ideas have consequences. 2. The method in claim 1 where said ideas are rooted in classical, epic precepts such as those found in the Great Books and Classics, and exalted at the pinnacles of Western culture and history. 3. The method in claim 1 where said ideas are manifested in the words the player or non-player characters, write, speak, read, disseminate, congregate about, fight for, and/or associate with. 4. The method in claim 1 where said ideas are manifested in the actions the player, non-player characters, and/or monsters act out. 5. The method in claim 1 where said ideas spread like viruses, by being spoken, written, or disseminated in some other manner, transforming characters who come in contact with said ideas into vampires, zombies, or other forms of monsters. 6. The method in claim 1 where said ideas spread like viruses, by being spoken, written, or disseminated in some other manner, transforming characters who come in contact with said ideas into vampires, zombies, or other forms of monsters, and where said vampires, zombies, and monsters may be saved or converted back to normal by coming in contact with ideas that oppose the ideas that made them vampires, zombies, and other forms of monsters. 7. The method in claim 1 where said ideas must be fought for via words and dialogue, before they have exalted consequences. 8. The method in claim 1 where said ideas must be fought for via deeds and actions, before they have exalted consequences.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement