Tutorial 1 seems to be nothing more than Blt'ing a bitmap.
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-Kentamanos
Tutorial 1 seems to be nothing more than Blt'ing a bitmap.
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-Kentamanos
This is what someone had to day.
"Rules for reading MS Sample apps.
1) Don't.
That's it. From all the samples I've read in the DX6 sdk, I can't think of one that didn't confuse me even more than I was when I started. I will admit that I haven't yet had time to look at the DX7 apps, but I am willing to bet that rule #1 is here to stay."
-Pseudo
Until someone comes out with good tutorials, then the best thing to do is to play around with it until you get something to work, and read the documentation. That's how I get as far as I did. I'm developing a Japanese style RPG in 320x240x16 color. My RPG will be supportive of the open-source code movement, and will be free. To add to that, I also got images to blit on the screen, I am having problems with scrolling, however. If you want to read my source, I'll let you look at it.
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http://members.xoom.com/mutex0
http://redrival.com/voodoovb
http://perplexed.com/GPMega
http://www.vbexplorer.com/games.asp
http://www.inode.at/nls
http://www.advantage.co.nz/ur
http://www.chez.com/scribe/
Hope it helps!
[This message has been edited by Spiff (edited October 28, 1999).]