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Back to Graphics and GPU Programming
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DirectX 7
Graphics and GPU Programming
Programming
Started by
drago
August 20, 1999 12:25 PM
9
comments, last by
drago
25 years, 5 months ago
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DarrenNix
122
August 20, 1999 12:25 PM
I agree. By rendering a 2D bitmap as two triangles you're able to use 3D hardware acceleration, including features such as alpha blending.
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