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Sprites. Feedback desired ^_^

Started by July 10, 2007 07:59 PM
12 comments, last by waru 17 years, 6 months ago
Ok I'm going to be harsh but it's for your own good.
What are the arms on the cylinder guy any way? how do they move? They look like spandex getting stretched to me. I don't see it as being very isometric either, maybe put in on a grid so we could see better?

Mushroom guy has a problem, there is no anticipation to his movement. Since he doesn't have feet, he needs to jump, and in order to jump he needs to recoil, pause a frame or two, then release the tension all and once and JUMP, make a nice arc in the air and land. He should squish a bit when landing. Why is he raising his arms after he's at the top of his jump? If you leap, you'll probably swing your arms to help with the momentum, not after you are in the air.

Fish guy and vampire egg don't seem threatening at all and don't move enough to be able te evaluate animation.

Squash and stretch

You might want to get a book like this one (even if there are other good books on animation) The Animator's Workbook
Quote: Original post by Qitsune
Ok I'm going to be harsh but it's for your own good.
What are the arms on the cylinder guy any way? how do they move? They look like spandex getting stretched to me. I don't see it as being very isometric either, maybe put in on a grid so we could see better?

Mushroom guy has a problem, there is no anticipation to his movement. Since he doesn't have feet, he needs to jump, and in order to jump he needs to recoil, pause a frame or two, then release the tension all and once and JUMP, make a nice arc in the air and land. He should squish a bit when landing. Why is he raising his arms after he's at the top of his jump? If you leap, you'll probably swing your arms to help with the momentum, not after you are in the air.

Fish guy and vampire egg don't seem threatening at all and don't move enough to be able te evaluate animation.

Squash and stretch

You might want to get a book like this one (even if there are other good books on animation) The Animator's Workbook


Don't worry about being harsh, I appreciate the feedback and tips.

You're right; I imagined his arms being basically like flapping strips of spandex. I think it works due to the cartoonish style- other opinions?

The mushroom does recoil before the jump and splat down on the landing-you mean it should be more exaggerated?

His arms were tricky, but when I jump on a trampoline my arms raise when I'm coming down. I'll study some footage of people jumping for future reference. Any ideas how the arm movements would look more natural?

Also, his actual jump arc will be created by the programmer- I just made a temporary one in flash to show that he is jumping.
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I think the fins look fine, but another nitpick would be the closed-eyes look. To me, it should look a little more realistic, as right now it's just reminding me way too much of southpark.

-Mark the Artist

Digital Art and Technical Design
Developer Journal

The closed eyes on mushroom guy when he gets hit? Yea, they are slightly anime/south parkish...

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