I guess one reason i ask that question is, if both the client and the server must have that 60meg map, what happens when you need to make a change or an update to the map??
If the server is only one with map, then my question i irrelevant. However, if the client has to have the map too, then i forsee a problem with the map size. If you dont mind me pointing out, what happens WHEN you need to update the map because of some flaw. I say when because nothing is for sure, as you know. Wouldnt the client then need to download a 60meg map file just for some map fix when only took 100k to fix?
This is my only point for maps of such size...or maybe im missing something. Anyways, just thought i would describe my point and see what you think.
john
Visit my planet: Planet JohnCapt. James Tiberious Kirk -- hmm, didnt know ole Capn was a tiberia fan.