Game Library Needs What?
Ok, what exactly does a game library need to support? Please do not say "Just add whatever *you* need..." or similar. Please answer along the lines of:
Input:
''''Direct Mouse Support and Interface.
Or
''''Abstract Input Device Interface...
etc..
Give me some Ideas, people...
Yesterday is the past, tomorrow is the future. Today is a gift, that is why we call it the present.
Mediators (Engines):
Graphics, Audio, Input, Network
Tools:
Avatar Construction
Environment Construction
A Game Engine would include ''rules'' for Avatar-Avatar & Avatar-Environment interactions.
Magmai Kai Holmlor
- The disgruntled & disillusioned
Graphics, Audio, Input, Network
Tools:
Avatar Construction
Environment Construction
A Game Engine would include ''rules'' for Avatar-Avatar & Avatar-Environment interactions.
Magmai Kai Holmlor
- The disgruntled & disillusioned
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
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