What to Learn ?
Hi, I would like to know what i should learn to create a simple 3D Engine ?
Thank''s
March 15, 2001 02:48 AM
In my opinion, the 3d-api is a question of taste. OpenGL or DX3D
More important is a optimal management of the 3D-datas, which also should be extensible in any direction... , so i think the best is to have the most-possible knowlege in either C++ or
maybe Delphi.
b.t.w.: some ASM might come in handy !!
More important is a optimal management of the 3D-datas, which also should be extensible in any direction... , so i think the best is to have the most-possible knowlege in either C++ or
maybe Delphi.
b.t.w.: some ASM might come in handy !!
![](wink.gif)
Also, on the math side, a solid understanding of linear algebra will do you a world of good. Pick up a basic linear algebra text if you haven''t had a class in it, and it should help out a lot.
-Ironblayde
Aeon Software
Down with Tiberia!![](http://www.aeon-software.com/misc/notiberia.gif)
"All your women are belong to me." - Nekrophidius
-Ironblayde
Aeon Software
![](http://www.aeon-software.com/misc/notiberia.gif)
![](http://www.aeon-software.com/misc/notiberia.gif)
"All your women are belong to me." - Nekrophidius
"Your superior intellect is no match for our puny weapons!"
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