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Suggested Program

Started by September 08, 2006 08:49 PM
4 comments, last by Rob Howard 18 years, 2 months ago
Hello. I am helping a guy make music and sound effects for his game. I am VERY inexperianced but I am quickly learning. I have made some music for him but I still need to make Sound effects. I have looked and I can't seem to find a program that will make sound effects like spell sounds, Swords clashing, Bows flexing, sounds of someone walking ect. If anyone knows of a program that will help me do this please tell me. And Yes I have looked at the list of music/SFX programs and non looked like what I need. Please help and thanks, -Mystixs
-MystixsEmail: Ryuuko@inbox.comMSN: Ryuuko@inbox.comYahoo: Mystixs51Sign up here to help me out:http://www.winzy.com/f/Ryuuko
You don't 'make' sound effects, you record them. You either do this by recording the actual sound source, or by recording something that sounds like a good approximation of it.

Alternatively you buy or download pre-recorded samples.
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My friend and I are currently working on a game, and the sound effects are mainly coming from our garage. We hit a jack lever against a lug wrench in a swiping motion, and got an almost perfect sword sound. After a bit of editing (noise removal, etc...) we got an AMAZING sword clashing sound.

Some other things, were a kids cowboy boot acrossed many materials for footsteps.

We just used a sound recorder that had a USB output (so we could import it into the computer) and it works just fine.

Cheers! :)
"I'd rather know one thing, no matter how ordinary, than discourse endlessly on great issues." -- Galileo
Quote: Original post by Kylotan
Alternatively you buy or download pre-recorded samples.


You see a LOT of sound designers doing this. Basically collecting stacks of SFX library CD's. It isn't the most creative thing, but it typically quick and easy.

Sean Beeson | Composer for Media
www.seanbeeson.com
Yeah, I saw a TV programme not long back which used the exact same sound for something that the game Realms Of The Haunting used to signal a demon had appeared somewhere. That scared me somewhat when I was watching. :)
Quote: Original post by Sean R Beeson
Quote: Original post by Kylotan
Alternatively you buy or download pre-recorded samples.


You see a LOT of sound designers doing this. Basically collecting stacks of SFX library CD's. It isn't the most creative thing, but it typically quick and easy.



Probably very tempting to do, perhaps especially for music composers who want to offer sound design in order to get more potential jobs. I've done little bits of design here and there, and I always sort of "dread" trying to cook up sounds on my own, but it is great fun when something just works. I remember one time making a "sheeeeeeeeeeesh" sound by simply blowing into my condenser mic, and I actually processed that into a pretty good sounding "Star Trek Futuristic Door" sound (-;

-Rob
www.robhowardmusicproduction.com
Rob Howard Music Production, the official music and sound provider for The Broken Hourglass, a new CRPG by Planewalker Games.

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