quote: Original post by sunandshadow
1) gamedev has be down a lot in recent months
2) we''ve either reached consensus or agreed to disagree on the traditional controversies of writing for games.
Good points.
quote:
3) I don''t know about everyone else on this one, but the questions I''ve had for years about writing have either been answered or I''ve given up on them (Can any of you explain to me what makes a psychologically satisfying plot? Or what''s worth writing? I thought not.)
4) Are any of us actually writing anything? I''ve written maybe 3 pages since Xmas, so what do I have to discuss?
I hate to say this but I think that I at least tend to think in terms of mixing the programming & writing together. I don''t think many of us tend to think in the sense of writing as in how to write a story. We think in terms of how to make a story-based game and how to mix it w/ gameplay. That what makes this forum special is to figure out how to mix story w/ the game.
Some of the most interesting threads were when we talked about how to make random stories or how to make a good story non-linear...
"All you touch and all you see is all your life will ever be --Pink Floyd
Need help? Well, go FAQ yourself.
What a plight we who try to make a story-based game have...writers of conventional media have words, we have but binary numbers