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GDI Pong

Started by January 25, 2001 07:59 PM
0 comments, last by sympathy 24 years ago
I was reading recently (I forget the post at the moment), but someone was complaining about being able to build Pong using Win32 and GDI, but it was tremendously flashy. I''ve developed my own in around thirty minutes so take a look and tell me what you think. Hopefully this can help you build a better Pong. http://www.willobrie.bizland.com/Bounce.cpp http://www.willobrie.bizland.com/Bounce.exe These files are case sensitive so type them exactly like this. Thanks, and enjoy! "The time has come", the Walrus said, "To speak of many things."
"The time has come", the Walrus said, "To speak of many things."
Just an observation, but your pong example doesn''t really compinsate for any mid-game window resizes the user might make. For example, I resized the window to be smaller, and went right past the ball (basically the ball is now outside the window), and never saw it again. But hey you kade it in 30 minutes how good should it be right?

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