who uses allegro ?
I just want to know how many people use Allegro and the DJGPP compiler. I know I use to. And I was thinking of making an IDE similar to the look of VC++ (although not as many features......at least not to start). It will be a Windows IDE but will still compile with good ole DJGPP with Allegro to create DOS games. I just want to know if this would be something that you people would be interested in or am I just wasting my time creating something like this. I myself program my games in Windows and DirectX but I am guessing alot of you people still use Allegro and DJGPP and the IDE that you can get with it is DOS based and isnt fun to mess with.
So if I get enough requests then I will cook one up. Let me know what ya think.
"Now go away or I shall taunt you a second time"
- Monty Python and the Holy Grail
We are creating a Multi-player space strategy/shoot-em-up/RPG game.
Development is well under way and we do have a playable demo.
Always looking for help.
Digital Euphoria Soft
I''ve tried allegro before. I just used the MSVC copmilation version of it though. I don''t know if it''s finished or not, but it was based on DirectX code, the DJGPP compilation version is based on mode13h and other dos graphic ssettings.
HHSDrum@yahoo.com www.polarisoft.n3.net
HHSDrum@yahoo.com www.polarisoft.n3.net
My HomepageSome shoot to kill, others shoot to mame. I say clear the chamber and let the lord decide. - Reno 911
i am just saying that alot of people dont have MSVC. I will actually be using MSVC to write the IDE. Alot of people dont want to mess with Windows programming and like DOS, DJGPP, and Allegro. Now I am not writing another compiler for Allegro or another version of Allegro or anything like that. I am just going to make an IDE similar to MSVC''s IDE.
I need more than one person wanting this thing if I want to have motivation to complete it.
"Now go away or I shall taunt you a second time"
- Monty Python and the Holy Grail
We are creating a Multi-player space strategy/shoot-em-up/RPG game.
Development is well under way and we do have a playable demo.
Always looking for help.
Digital Euphoria Soft
I need more than one person wanting this thing if I want to have motivation to complete it.
"Now go away or I shall taunt you a second time"
- Monty Python and the Holy Grail
We are creating a Multi-player space strategy/shoot-em-up/RPG game.
Development is well under way and we do have a playable demo.
Always looking for help.
Digital Euphoria Soft
Windows IDE for DJGPP? I suppose you could write that. But what I''d really like to see is a great IDE for MingW. Now that would really rock. GNU compiler, Allegro support, plus your IDE (which you said would look like MSVC). That''s would be just sweet. And no, I think Dev-C++ sucks and VIDE doesn''t do much better either. That''s just my personal opinion.
So GO!GO!GO!. If you need help and it isn''t too difficult, I might be able to help. Mail me.
-NuffSaid
==========================================
In a team, you either lead, follow or GET OUT OF THE WAY.
So GO!GO!GO!. If you need help and it isn''t too difficult, I might be able to help. Mail me.
-NuffSaid
==========================================
In a team, you either lead, follow or GET OUT OF THE WAY.
==========================================In a team, you either lead, follow or GET OUT OF THE WAY.
I''ll have to agree with NuffSaid on that one. It would be great for DJGPP but better for MingW32. Of course, considering they''re both GCC compilers that can use Allegro, why couldn''t it work for both?
Just wondering, how much like MSVC are you hoping to get? I mean, you''re not going to make your own IntelliSense (you know, code completion, little boxes with parameters, etc.) are you? You know what it could use? A decent resource editor for the Allegro GUI (or some external GUI package) with a library that would load the resource files, saving the programmer the trouble of even mucking with GUI code (I would LOVE that).
If such an IDE existed, I may even uninstall MSVC (Intro Edition).
Oh well, I guess I''m asking for a lot, eh? I might be able to help a bit if you need it (my e-mail address is on my page, linked from my signature; I''m Steve, not Andrew).
Just thought I''d bring something to your attention about using Allegro with these compilers:
MingW32: 25 kB EXE with negligible .O files,
MSVC: 700+ kB EXE with over 5 MB in intermediate files!
DJGPP: 700+ kB EXE with negligible .O files.
These are the compiling stats for a program I''m working on. I hope yoou find them amusing.
-Goku
SANE Productions Homepage
Just wondering, how much like MSVC are you hoping to get? I mean, you''re not going to make your own IntelliSense (you know, code completion, little boxes with parameters, etc.) are you? You know what it could use? A decent resource editor for the Allegro GUI (or some external GUI package) with a library that would load the resource files, saving the programmer the trouble of even mucking with GUI code (I would LOVE that).
If such an IDE existed, I may even uninstall MSVC (Intro Edition).
Oh well, I guess I''m asking for a lot, eh? I might be able to help a bit if you need it (my e-mail address is on my page, linked from my signature; I''m Steve, not Andrew).
Just thought I''d bring something to your attention about using Allegro with these compilers:
MingW32: 25 kB EXE with negligible .O files,
MSVC: 700+ kB EXE with over 5 MB in intermediate files!
DJGPP: 700+ kB EXE with negligible .O files.
These are the compiling stats for a program I''m working on. I hope yoou find them amusing.
-Goku
SANE Productions Homepage
quote: Original post by Goku705
Just thought I''d bring something to your attention about using Allegro with these compilers:
MingW32: 25 kB EXE with negligible .O files,
MSVC: 700+ kB EXE with over 5 MB in intermediate files!
DJGPP: 700+ kB EXE with negligible .O files.
These are the compiling stats for a program I''m working on. I hope yoou find them amusing.
You know, I think you''re probably doing something wrong with the MSVC compilation. Set it to release mode. I think you''re including Debugging information with the exe and compiling it under Debug mode. It is never that huge, unless your program is really really big. The 5 MB in intermediate files is probably due to the PCH(Precompiled Headers) that MSVC uses. Nothing really surprising about the other results.
==========================================In a team, you either lead, follow or GET OUT OF THE WAY.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement