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Does anyone have...a good RPG Engine?

Started by December 31, 2000 05:20 PM
3 comments, last by Barawulf 24 years ago
I''ve been wanting to write my own RPG for some time (ala the old Super Nintendo games... Chrono Trigger especially...(it''s the best)) and I''ve cruised the ''net for RPG Makers and the like, but they are all either incomplete or cookie-cutter. Since I have Visual Basic and Visual C++ (And I''m pretty decent at VB) I figured I''d come ask the board for help. Any and all help will be appreciated. I prefer an easy-to-call library-thing. Or source snippets. Reguards, Barak Michener Barawulf barak@michener.com
____________________Barawulf
I''ve been cooking one up for a while now and it''s ready for the public. It handles all the basic stuff for you and I''ve made a simple rpg with it in a few days.

It''s set up for MSVC and I should have a fully working SDK out by the fourth (I hope). Goto http://www.SpiffySoftware.n3.net/ and look at GrammarGame for a small example of what it can do (GrammarGame is also one of the examples in the SDK). Most of the other games on my site where created with it as well.

Ohh yeah I should mention it''s name; GameApp. It''s a library that handles input, sound and video through DirectX. It deals with sprites, tilesets, levels, and compressed resource files. It''s got a resource editor that creates and manages all of these file types.

I''m planning to update the GrammarGame example to use SeeR script which might help quite a bit.

If you want to check it out before the fourth let me know (the only things not compleete in the SDK as is are global objects for easy saves, and some of the documentation) and I can send it to you.

Good luck.


~Tim the Enchanter~
Arthur: Ohh great enchanter, tell us, what is your name?
Enchanter: Some call me Timmmmmm.
Arthur: Tell us great enchanter, how to you make fire without flint and tinder?
Enchanter: Silence!
Monty Python:The Search For The Holy Grail
Tim Wright
Spiffy Software
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Thanks!
I''ll wait to the fourth (only 3 days), but, it sounds great!
VC, huh? Well, that''s not that big of a problem... just have to call my dad in here about turning it into a library that I can, in turn, make callable by VB (like I said, my strong suit).

Unless it already IS a library.....

____________________Barawulf
Hey I am writing an RPG to. I have just started with 5 other colleagues. We could use a few good men. Would you like to join? Contact me at master9060@yahoo.com for details

Edited by - Mcloude_IGN on January 1, 2001 11:40:09 PM
Barawulf,
I''m working on a VB/COM wrapper for GameApp (aptly named GameAppCOM). It works just like an ActiveX DLL from VB (aka you reference it from the References dialog). It''s still very incomplete but it''s coming along nicely.. let me know if you''re interested!

Marc
SiliconReality Software
http://www.blackenfall.org
-Marc-SiliconReality Software-http://www.blackenfall.org

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