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Weird problem with FPS

Started by December 31, 2000 10:10 AM
1 comment, last by Just_Me 24 years ago
Hello, I''ve got a (big) problem. I''ve written a simple game in Visual C++ 6.0 on a Pentium II 500, 64 mb ram and the game runs perfectly with 30 fps. But when I try to run it on another comp (a pentium II 350 Hz, also 64 mb ram) the game runs VERY slow, like it has a FPS of 50. I''ve heard others saying that the game went amazingly fast on their comp, probably better then a Pentium II 500. How can this be? Here''s the code of the main loop: // start the timing clock Start_Clock(); ------------------ all the functions of the game ------------------ // sync to 30ish fps Wait_Clock(30); thx for reading this....
Maybe it takes longer than 30ms to render on the slower machines?
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
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Which graphics cards do the machines have?

I''ve found that a good graphics card is much more important than a fast processor for running most games.

Dave

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