ASM (Preferably MMX) SQRT
The title says it all.
I''m looking for assembler code, preferably using MMX optimisations (but not 3DNow!) that is a FAST SQRT function. Can anybody help? BTW, it doesn''t have to be exact, just very close.
"NPCs will be inherited from the basic Entity class. They will be fully independent, and carry out their own lives oblivious to the world around them ... that is, until you set them on fire ..." -- Merrick
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