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Lesson 22 (bumpmapping) and voodoo3

Started by November 17, 2000 05:44 PM
-1 comments, last by Reaper_Man 24 years ago
Hi, in order to use bumpmapping as seen in lesson 22 you need the GL_EXT_texture_env_combine extension. The voodoo 3/3000 doesent seem to support this extension (cant be found using glGetString(GL_EXTENSIONS)). So how to do (if possible easy) bumpmapping with a voodoo3? Maybe use GL_EXT_texture_env_add? Anybody got any ideas? Thanks!

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