Max 3 plugin help!!!
Ok I''ve done plugin exporters for max before but this time around I want to make a modifier. What I want to do is make a plugin tool in every face in the scene will have extra data attached to it. When I select a face or group of faces I want to have my own popup to allow me to edit this data in those faces. Anyone ever done this? Got a solution or suggestions? I''m really stuck on this one. It seems to me that tools for your engine are actually 80% of the real work in the development process
Check out my project @ www.exitearth.com
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