ZipIOS++, ZZLib.... = zero success
Hi, I am trying to find a way to store all my game data files in one (preferably compressed) file. I initially wanted to use .zip files, and I dloaded Zipios++, zziplib, and zlib but I can''t get any of them working under VC6.0.
Does anyone know of
a) a library for archive file access
b) a way to get either zipios++ or zziplib working.
I am sure it can be done, I remember using a compressed archive library years ago for Turbo Pascal so I have no doubt there is one floating around for C++, I just can''t locate it.
Thanks, Cel
Cel aka Razehttp://chopper2k.qgl.org
Cmon surely you dont all have 1000000 data files sitting in directories for your games??
:/
Cel
:/
Cel
Cel aka Razehttp://chopper2k.qgl.org
well, I''ve tried zlib, and it works. You just make a new workspace for a library file (if I remember right) and compile and it should compile fine. Then you can use the example source as a guidline for whatever you need to do.
JoeMont001@aol.com www.polarisoft.n3.net
JoeMont001@aol.com www.polarisoft.n3.net
My HomepageSome shoot to kill, others shoot to mame. I say clear the chamber and let the lord decide. - Reno 911
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