generate lightmap without modifying uv-coords
hello,
maybe someone else asked same question there, but i didn''t found it.
I have 3d mesh with uv-coordinates, and i would like to generate lightmap without midifying uv-coords (so no automatic uv generating). i''m using maya, but it''s not nesessary to do it in maya.
any sugestions? please
thanx a lot
lesni_bleble
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