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zelda is dead

Started by March 18, 2004 01:14 PM
27 comments, last by u-diy 20 years, 10 months ago
I''m sorry, but I''m with Iron Chef Carnage on this one. You need to slow down, take a few deep breaths, and try to make some kind of sense. Or what is the point of posting at all?

The general feel of your posts is that of pointless ranting in the form of some sort of semi-schizophrenic, journalistic inner monologue. Your points (what points I was able to garner from that mess) are poorly constructed, vague, and come across as general complaints rather than as topics of discussion.

"I saw screens shots of the gamecube Zelda and I threw up!" Oh, yay, another person who judged WindWaker poorly based on screen shots rather than playing it. That makes you truly unique, and I am delighted you chose to share your subtle insight. If I had a dime for every person who said something like that about WindWaker just based on screenshots, I sure as hell wouldn''t still be welding for a living. It''s a good game, fun and entertaining. I''m a huge fan of the Zelda series, and each time a new one comes out, I buy it. With a big-ass grin on my face. Screenshots of cartoony, cel-shaded WindWaker didn''t turn me off one bit, since I am able to look past any misguided pre-conceptions of what I think Zelda should be, and see instead what it is. I believe (and hope) that there is still much life left in the Zelda franchise.

Now, I understand you have your opinions and far-be-it from me to try to dissuade you. But this is a game design forum, intended for constructive discussion of game design techniques and ideas--not for semi-coherent ranting. If you have something insightful to say, might I suggest basic grammar constructs, proper sentence phrasing, and readable paragraphs rather than mindless, journal-style train of thought? I am quite confidient that "who you are" is quite a lot more than this, if you''d only take a little pride and professionalism in how you present yourself in what is supposedly a forum for creative discussion.

Now, please don''t take this to mean I am trying to belittle you in any way. I value your insights as much as anyones''. My point is that unless you can present your thoughts a little more coherently, whatever topics you wish to discuss are likely to pass unremarked, as none can glean them from your posts.


Golem
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quote:
Original post by u-diy
I saw screens shots of the gamecube Zelda and I threw up!
So really in my eyes the game is dead …





Are you saying that you haven''t actually PLAYED the new Zelda? You''re calling the franchise dead, but you haven''t actually PLAYED the most polished & most up-to-date game in the series?

You win the troll award.
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Have you even played Wind Waker? Or are you merely judging it based on it''s apearance? Wind waker is easily as good as any Zelda game, and if your so insecure that you can''t play it because it looks "kiddie" then that is your buisness. Do you even have purpose in this thread besides bashing Wind Waker? I''m not quite sure about that because I can only read about a quarter of what you have written. Next time, slow down and try punctuation.
I was a HUGE anti-windwaker person when I saw the dev shots... I almost cried. really! and I hammered it so much my friends almost got sick of me...

and then, I actually played it. and I watched my friend play it... holy crap that link''s ALIVE!!!! haha... the animations were GREAT! the facial expressions as he presses against the wall or sneaks around or almost trips or crawls or ..or.or.or.or!!! hehe *grins* boy it''s really good... I''m ashamed I bashed it on screenshots, and you should to! *shame on you*

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u-diy, perhaps you don''t understand English very well, but this is a GAME DESIGN forum, not a place to rant about how much you hate Zelda. This thread in its entirety has nothing to do with game design. I don''t quite understand why you are incapable of using standard English in your writing, but please try so that people can at least read what you''re saying.
"Quality games for quality people." - Company Motto
quote:
Original Post by u-diy
Zelda was only game to offer a cruseie intense stile of game play dipped in adventure

What does "cruseie" mean? I find most of your posts difficult to understand, but this is straight-up incoherent. I hope that English is not your first language, or that you are typing with your elbows, having lost your hands to some bizarre kind of lawn-care accident. As to the content of your posts here, I''m reminded of a recurring theme in a number of other current threads.

A lot of people are annoyed by game features to the point where they object to games being made that involve them. I, for one, generally find that romantic story elements serve primarily to muddy up the waters and consume time. However, sunandshadow is on track to beat that stereotype, and I am entirely supportive of her. Other features have been the objects of heated debates, and some posters, myself included, have been revealed as being pretty shallow sometimes.

It seems that you have bested us all, however, by criticising one of the most polished and charming action/adventure title in the history of video games for its lack of violence. I''m alarmed by your opinions, offended by your attitude, and bewildered by your poor communication skills. There was a time when I would see posts like this and think, "Well, that guy''s probably about ten years old, he can''t help but be a little ignorant," but you have lowered the bar for all of us.
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quote:
Original post by Iron Chef Carnage
I''m alarmed by your opinions, offended by your attitude, and bewildered by your poor communication skills.

I just wanted to quote this for the sheer hell of it. :D

Also, I''m finding it hard to believe you''re 30. You''re re-affirmed my beleif that the majority of the world is, in fact, thick as pig shit.
Zelda is far from dead. It has to be one of the most absorbing game series developed to date. The Wind Waker doesn''t kill the series, it is just different. I quite enjoyed Wind Waker but it didn''t have quite the impact on me as Ocarina of time did back on the N64.
Fear not though, as I have found some interesting info on the ''net concerning the future of Zelda. It may be complete nonsense and a joke, but it is something( if anywhere near true ) to think about anyway.

1) A second cell shaded Zelda is being developed for the GameCube

2) ( this is the biggie... ) A super realistic Zelda game is being developed for either the GameCube( later in its life cycle) or Nintendo''s next gen console. What is more, this Zelda game will be a massivly multiplayer online game. (...droool) It is being outsourced for development, and seeing how well Metroid came out when Nintendo chose this path already, imagine what new life could be brought to the Zelda franchise.

Bye the way, I don''t normally bring rumors up on forums but this one seemed to good to be true and deserves disscussion. What do you all think of it?

PS No, I don''t know what site I got the info from.

Pete
I agree wholeheartedly with VertexNormal, and couldn''t have said it better myself.
MMO Zelda? Could be fantastic. Rather than reinventing the world with each sequel, as the Final Fantasy series did, the Zelda games have generally been revisions of the old Hyrule. With all that creative investment, building an MMO gameworld would be intuitive and allow for a great deal of polish. Since the Zelda univese already features a variety of factions and races (and innovative ones at that!), it would be easy to pick up and again, intuitive for players. MMO Zelda could be absolutely fantastic.

It''s usually a one-hero world, but I think that it could be expanded to allow a greater diversity of population. The more I think about this, the better it sounds. Fascinating.

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