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Making a map

Started by July 23, 2000 10:23 AM
1 comment, last by Tornado 24 years, 5 months ago
I''m trying to make a map for a 2D scroller i''m making, only one question: How should I do the maps ? Load it from a file ? Use a tile based world ? Sorry if this question is stupid, it''s my first time Tornado
Goblineye EntertainmentThe road to success is always under construction
1.You´ll have to load the map from a file(Unless you create a map at runtime).
2."Use a tile based world ?" Hmm depends on what you want to do, for a classic 2D jump&run a tile-based approach is usually no good idea but for a raptor-sytle game it might be good....

HTH,XBTC!
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First thing you need to do is either write your own map editor or fiund a good one to download.
The answer is yes to both of your questions. If you are making a side scroller then you need to use tiles, and how else are you going to load the map other then from a file ? Try to download Mappy, it is a map editor for windows. It also comes with functions to draw the map to your screen and scroll it in DirectX which is what you want. Just search for Mappy on any search engine and you will find it. It might also be in the links section of this website.


"Now go away or I shall taunt you a second time"
- Monty Python and the Holy Grail
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