Network Api for XBox Console?
Hello every one,
i am developing the network layer for a fisrt person shooter game on PC. the idea is to port this engine to XBox console. i would like to know the API for networking that is used for XBox. so that the network layer remains compatible with the XBox format.
usman
It also has winsock. The Xbox is exactly like a PC.
You need to find the XDK program too
You need to find the XDK program too
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I know there is some third party network "middleware" out there....I remember seeing a post on the main page about it awhile ago. I just can''t seem to find it now.
I looked up both replicanet and raknet, and its not either of those....so perhaps if you keep looking you can find it?
I know it exists, just hope you find it.
Best of luck,
-Flecko
I looked up both replicanet and raknet, and its not either of those....so perhaps if you keep looking you can find it?
I know it exists, just hope you find it.
Best of luck,
-Flecko
Never use your hand as a hammer or you''ll just end up hurting it like you did when you told it you had a girlfriend.
October 02, 2003 07:51 AM
Replicanet does support XBox but you need to buy the source version of the library to compile it with the XBox SDK.
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