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Original post by T2k
can you remove the obstacle radius from release mode? i would like to see a final-match without them
I''m just going to remove them period. I put the radius values in the readme, so for now people can reference that. I''ll make another key to view the radius when I make another one for LOS functions.
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edit: walls are messed or do they work different???
They work. That''s all there is to it. A perpendicular line is drawn to the wall and the angle to the wall is based on that line. The line has to be in the bot''s FOV in order for the wall to be visible.
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and where is the timeout?
It''s there.. it just lets bots go overtime.