Well, first of all, I would like to say it now works on my system...
a PIII 500MHz with 256MB SDRAM and 64MB GeForce MX 400 running Win98 SE (though I had to remove the video card
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cos it was affecting the card for the satellite internet
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) so I have to get a new system ASAP!!!
Anyway, when I tested my code (which is just sloppy, very bad path-finding algorithm), I used the taunt function to display the angle of the objects in the fov, and the distance of the object. There are times when my bot gets to the extreme end of the arena and doesn't see anything again, not even the walls, because the fov has gone past the wall
I'll upload my .DLL if you want to test it, please do (though, i'm not s'posed to be distributing executables... Visual C++ 6.0 Introductory Edition
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)
Anyway, I put it up against SampleBot, but I had to run it like 20 times, before it finally found (thanks to my path-finding algorithm, heh) and killed SampleBot
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YAY for me! My first AI program
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Oh, and there was a time when the ammo box appeared *outside* the arena.
InitGames Software
http://initgames.t35.com/EDIT: Oh no! Late post in wrong thread, should be moved to the former thread, sorry.
[edited by - liquidAir on August 8, 2003 5:59:21 AM]