#include "life.h"main(){RealLife LifeEngine;Person Name;Name.Born();While (LifeEngine.RealRandomNumberGeneratorCalledLife(Person, Permutation(LifeEngine.LifeExpectancy) {Name.Life = LifeEngine.RealRandomNumberGeneratorCalledLife(Person, Permutation(EveryotherpersoninTheWorld);}Name.Die();}
Games = Journey A to B
Life != Journy(A to B)
Mecha Engineer (Making Real Humanoid Suits)
#include "life.h"main(){RealLife LifeEngine;Person Name;A:Name.Born();While (LifeEngine.RealRandomNumberGeneratorCalledLife(Person, Permutation(LifeEngine.LifeExpectancy) {Name.Life = LifeEngine.RealRandomNumberGeneratorCalledLife(Person, Permutation(EveryotherpersoninTheWorld);}Name.Die();b:}
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