I suggest you check out the free commandlinetools from Borland. It includes a pretty decent C++ compiler, which adheres quite nicely to the standard. It includes a good STL implementation as well. Downsides: it doesn''t come with an IDE and a debugger.
See http://www.borland.com/bcppbuilder/freecompiler/ for downloads and info.
Erik
"Conditional" compilation.
*grin* Erik - the install program just finished as I read your message.
I''m going to see how Borland copes with my weird template constructions now.
#pragma DWIM // Do What I Mean!
~ Mad Keith ~
I''m going to see how Borland copes with my weird template constructions now.
#pragma DWIM // Do What I Mean!
~ Mad Keith ~
It's only funny 'till someone gets hurt.And then it's just hilarious.Unless it's you.
Okay, BCC32 compiles it, no warnings, no errors, and calls the correct functions.
GREAT!
Borland/Inprise just acquired a bit of respect from me, very nice.
This is the template class and main that will not compile under VC6.0 while being correct ANSI C++.
Victory!
#pragma DWIM // Do What I Mean!
~ Mad Keith ~
Edited by - MadKeithV on June 6, 2000 7:15:31 AM
GREAT!
Borland/Inprise just acquired a bit of respect from me, very nice.
This is the template class and main that will not compile under VC6.0 while being correct ANSI C++.
typedef float vector_3f[3];typedef float vector_2f[2];#include template< class vector_type > void Add_vector ( const vector_type &v1, const vector_type &v2, vector_type &v_out ) { cout << "general add \n"; for( int x = 0; x < 2; x++ ) v_out[x] = v1[x] + v2[x];}inline void Add_vector( const vector_3f &v1, const vector_3f &v2, vector_3f &v_out ){ cout << "3f add \n"; v_out[0] = v1[0] + v2[0]; v_out[1] = v1[1] + v2[1]; v_out[2] = v1[2] + v2[2];}void main( void ){ vector_3f vec_3_a, vec_3_b, vec_3_c; vector_2f vec_2_a, vec_2_b, vec_2_c; Add_vector( vec_2_a, vec_2_b, vec_2_c ); Add_vector( vec_3_a, vec_3_b, vec_3_c );}Output:General add3f add
Victory!
#pragma DWIM // Do What I Mean!
~ Mad Keith ~
Edited by - MadKeithV on June 6, 2000 7:15:31 AM
It's only funny 'till someone gets hurt.And then it's just hilarious.Unless it's you.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement