quote:
Original post by mstein
I know this coulndt work that well, given the speed of the rail gun and all, but imagine hearing your impending death coming at you, but not being able to see it at all.
Indeed it couldnt work given that the bullet is at supersonic speed, meaning it gets there (that is, in your head) before the sound waves...
Dauntless :
I fail to understand, you mention Operation Flashpoint but then talks about things that could be done that *Are* in Flashpoint.
A crosshair in Flashpoint ??? Are you joking ? Veteran is the only way to play !
The best part of sniping in Flashpoint is the use of the scope sights to modify your aim to compensate for the bullet dropping because of distance.
Even when you are a sniper, hitting targets is quite a challenge and does take some training (again, I never play in Cadet mode, so I dunno how easier it is).
I never hit anything unless I use the weapon sights, anyway.
You mention breathing ? Well, try sniping after a good run... as far as I remember the view *does* move with the sound of your breath. Which is really cool ''cause you can synchronize with it and compensate for the breathing movement.
When you mention the element of bravery, I think Flashpoint is the first to ever give me "realistic" creeps. As in, I was scared all the way in Aliens, but Operation Flashpoint is just on another level altogether.
When I played for the first time, it took me a good dozen tries before I realised that there was no way I was going to survive by charging the enemy guns ablaze. Going prone and praying that the enemy would not spot me usually works better
Although I do end up being the only survivor in my squad quite often...
Oh, and to come back to the Quake Railgun :
The whole point of the trail is that the Railgun is the ubergun in Quake 2. Takes out 120 points of damage IIRC, which means one shot one kill if you have no armor.
Also the bullet speed is infinite, as in, there is no travel time. Which means there is no need to lead a target when sniping.
So you can see how powerful the gun is.
To compensate, they added the trail that clearly tells you where the sniper is. It''s sniping, but Quake style
Compare this to being sniped by some schmuck 300 meters away on top of a building in Operation Flashpoint Resistance demo... (I never even saw the damn sniper until after i was dead and the camera showed the bastard)
Aaaaaah, and now I need to go and train my Flashpoint skills again
Sancte Isidore ora pro nobis !
-----------------------------Sancte Isidore ora pro nobis !