Design Doc
Anyone know where I can find a tutorial on how to write a good design document for a game? Thanks.
~ Solid Metics
"You probably use those fat crayons made for retarded kids." - warbux
There is no single way of writing a design doc, the important thing is that it contains all the information it needs to contain, and it communicates the ideas clearly.
For a bit more guidance on the subject, click here.
For a bit more guidance on the subject, click here.
I enjoyed a recent lecture on the Gamasutra site about a couple of related topics ranging from pre-production to design docs.
http://www.gamasutra.com/features/slides/cerny/index.htm
You''ll probably have to register to see it, although that''s free.
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
http://www.gamasutra.com/features/slides/cerny/index.htm
You''ll probably have to register to see it, although that''s free.
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
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