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What do you think of Mesa?

Started by April 19, 2000 09:45 AM
1 comment, last by REF_Cracker 24 years, 8 months ago
Just wondering what everyone thinks of the Mesa graphics library. I thinking of using it on my next project and am wondering what advantages/disadvantages everyone has encountered. Thanks

Check out my project @ www.exitearth.com

As an OpenGL replacement, I''ve never gotten it to work. I either get a black screen or a crash.

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

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I just ported my engine to mesa in 2 hours. Everything is working beautifully and the best part is it''s working on all the platforms here. Matrox\ 3dfx\ nvidia, under NT. Even on the cards without opengl drivers! I only ad to change by initialization from Windows specific to using the Glut libraries.
Any questions just leave a post.

Check out my project @ www.exitearth.com

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