All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
22
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Game Design and Theory
Game design discussion.
Prev
163
164
165
166
167
168
169
(current)
170
171
172
173
174
Next
Advertisement
RPG: Single Character / Multiple Characters
Started by
Wavinator
with
14
comments, last by
Wavinator
15 years, 10 months ago
Game Design and Theory
Thought on a view port concept
Started by
DJDD
with
2
comments, last by
FlaiseSaffron
15 years, 10 months ago
Game Design and Theory
Progression in an MMOFPS
Started by
Binsou
with
1
comment, last by
Binsou
15 years, 10 months ago
Game Design and Theory
Anyone remember Centerfleet's Wormhole?
Started by
skyd_168
15 years, 10 months ago
Game Design and Theory
What's in a Name?
Started by
Durakken
with
3
comments, last by
Durakken
15 years, 10 months ago
Game Design and Theory
need some input on project possibilities
Started by
wohoo19m
with
3
comments, last by
Foniks
15 years, 10 months ago
Game Design and Theory
Non-combat Characters Get A Combat Proxy?
Started by
Wavinator
with
5
comments, last by
JasRonq
15 years, 10 months ago
Game Design and Theory
RTS Traditions
Started by
thk123
with
20
comments, last by
thk123
15 years, 10 months ago
Game Design and Theory
I'm About To Hijack Your Character
Started by
Wavinator
with
14
comments, last by
Cygon
15 years, 10 months ago
Game Design and Theory
Puzzle Difficulty
Started by
Cygnus_X
with
30
comments, last by
Stroppy Katamari
15 years, 10 months ago
Game Design and Theory
Game credits
Started by
GameDevMan
with
3
comments, last by
LockeCole
15 years, 10 months ago
Game Design and Theory
Programmer games
Started by
polyfrag
with
10
comments, last by
thk123
15 years, 10 months ago
Game Design and Theory
Steampunk: The plight of a forgotten and an ingenious genre
Started by
Dex Jackson
with
26
comments, last by
Dex Jackson
15 years, 10 months ago
Game Design and Theory
Would you pay for incremental feature release?
Started by
Drethon
with
16
comments, last by
dashurc
15 years, 10 months ago
Game Design and Theory
Mapping
Started by
gaduzonuu
with
2
comments, last by
polyfrag
15 years, 10 months ago
Game Design and Theory
Easy to make games
Started by
polyfrag
with
6
comments, last by
polyfrag
15 years, 10 months ago
Game Design and Theory
Adding player skill to melee fights
Started by
Telgin
with
11
comments, last by
Si Hao
15 years, 10 months ago
Game Design and Theory
The ten game design tags you should never use!
Started by
Dex Jackson
with
75
comments, last by
Telastyn
15 years, 10 months ago
Game Design and Theory
The most fun spells for action rpgs
Started by
DamnedMarine
with
10
comments, last by
FlaiseSaffron
15 years, 10 months ago
Game Design and Theory
Quick thought for an RPG battle system...
Started by
Durakken
15 years, 10 months ago
Game Design and Theory
Basic Gameplay done, how to improve a game to be more fun
Started by
Ludi83
with
7
comments, last by
thk123
15 years, 10 months ago
Game Design and Theory
Levels of Abstraction
Started by
Platinum_Dragon
with
50
comments, last by
Platinum_Dragon
15 years, 10 months ago
Game Design and Theory
Economics
Started by
polyfrag
with
17
comments, last by
polyfrag
15 years, 10 months ago
Game Design and Theory
Trading Systems in Games
Started by
Dex Jackson
with
7
comments, last by
Dex Jackson
15 years, 10 months ago
Game Design and Theory
Again with the economics
Started by
polyfrag
with
14
comments, last by
polyfrag
15 years, 10 months ago
Game Design and Theory
Puzzle Difficulty (7Segment)
Started by
Wai
with
12
comments, last by
Wai
15 years, 10 months ago
Game Design and Theory
Making an RPG - The Magic System
Started by
statis
with
17
comments, last by
statis
15 years, 10 months ago
Game Design and Theory
Reason for 'automatic training'
Started by
JensB
with
14
comments, last by
lukehedman
15 years, 10 months ago
Game Design and Theory
Are you satisfied with the games currently out?
Started by
Swordmaster
with
20
comments, last by
Stani R
15 years, 10 months ago
Game Design and Theory
Skill use based RPG advancement: preventing abuse
Started by
lukehedman
with
6
comments, last by
lukehedman
15 years, 10 months ago
Game Design and Theory
Prev
163
164
165
166
167
168
169
(current)
170
171
172
173
174
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top