Devlog #32 (Time to Make Pew Pew) -- July 13, 2022

Published July 13, 2022
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Hey there Space Cadets!

It's been a while since the last alpha update post, but rest assured we've been hard at work on Raygun Gadabout, filling it with all kinds of gooey-spacey goodness.

Today we're going to talk weapons. SpecificallyPlasma Weapons! yum, ionized gas fired at high speeds.

They are useful for clearing a path, especially when that path is blocked by vile Space Pirates! Other potential uses are... weeding your garden, grinding your coffee and removing pesky stains from your teeth.

We're going to look at a selection of weapons from the game. All weapons (except your trusty Raygun) use energy to fire.You can find energy hidden all over the place. Also enemies can drop energy when they are defeated.

Raygun


The Raygun, tried and true. Nice curves, doesn't use anyEnergy. matches your outfit. Always a good fallback option for getting out of a sticky situation.



Laser Repeater


Highly concentrated energy beam, can hit multiple targets. Great for crowd control. Not recommended as a pointer during your office presentations though.



Blast Gun

Slow shooter but high damage, added bonus of knocking back your foes or helping you move furniture.



Heavy Plasma Repeater

When you haveEnergyto spare the Plasma Repeater is the way to go. High rate of fire guarantees that anything standing before you is sure to be obliterated.




That is a quick look at some of your options when dishing out violence and causing destruction to the various baddies of the galaxy. Stay tuned in the future for more ways to bring the hurt to your foes.

See you next time Space Cadets!

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