Hello and welcome to this weeks Dev Diary, the short version!
Last week went by along the following topics;
- Wrote some initial logistical theory of how it might be possible to make automatically generated quests, that feel like well thought out, hand made quests.
- Further refinements to some of the story aspects and mechanics.
- Adjusted several goals regarding the RTS title. As a reminder; some ideas mentioned in these Dev Diaries will not be in the RTS -title, but will be used on other game(s).
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