Made a Dark Souls 2 video and trying to make a 3D cursor!

Published May 02, 2020
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Of production

So-o after finishing the base of the player controller (from last time), I thought to give myself a little break, and do something less demanding and more fun: in the form of creating some custom cursor animations. Well, suffice to say that I was in for a treat! Can't show you much (after battling Blender to properly export animations), as I've been unable to animate my rudimentary cursor in Unreal, as for some reason I'm stuck with implementing some simple interface calls. Which is fun . . . Well, actually not really, as it gave me flashbacks from years ago, where it took me weeks to get a single knife (with custom bones) into UDK. So there's that . . .

Of the collab

So there's not much to say, other than work has been altered between EOTH and my latest video collaboration for a short Dark Souls 2 video (to prove our worth). So I've teamed up with a bunch of talented people, and made the following video. Would say more of it, but I'd rather you see it yourself! Hope you'll excuse my lack of progress for this one:

Link in case broken: https://youtu.be/MIWKAcavsMI

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