Hello and welcome to the 60th Dev Diary, the short version!
Last week was quite uneventful, as most of the week was spent with resting, but I did manage to do the following;
- Created some new story elements (on paper).
- Created some new mechanics and implementation logic behind them.
- Further mechanics research (for the magical and leveling elements of the game) by taking notes and examining good game elements from other game titles.
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